Villainy, Inc.
home space mission 1 space mission 2 space for teachers space for families space about the story space about the site space thinkport.org
· Villainy, Inc. Basics
· Standards and Connections Chart
· Teacher Tips on Using Villainy, Inc.
· The Missions: Teacher's Edition
· Printable Supplemental Worksheets
· Using Villainy, Inc. with all Types of Readers

For Teachers » Standards and Connections Chart

Standards and Connections Chart

To help you decide how to best use Villainy, Inc., we've organized the Missions and activities by subject, grade level, and Maryland Voluntary State Curriculum (VSC) standard. You can also download a full PDF version of the Voluntary State Mathematics Curriculum.

  • Clicking a Mission or activity will take you to information in the Teacher's Edition, with worksheets, answer keys, teaching resources, scripts, and much more to help you teach the Mission topic.

  • Clicking a VSC Objective will open a new window with the applicable Maryland Voluntary State Curriculum page.

VSC Standard VSC Objective Grade Level Mission Activity (Problem) Time Required
· Problem Solving

· Knowledge of Number Relationships or Computation
· Apply a variety of concepts, processes, and skills to solve problems
[Problem Solving 7.0 A 1 a]

· Decide if enough information is present to solve the problem
[Problem Solving 7.0 A 1 b]

· Make a plan to solve a problem
[Problem Solving 7.0 A 1 c]

· Apply a strategy
[Problem Solving 7.0 A 1 d]

· Select a strategy
[Problem Solving 7.0 A 1 e]

· Multiply whole numbers
[Knowledge of Number Relationships or Computation Gr. 5 6.0 C 1 a]

· Divide whole numbers
Knowledge of Number Relationships or Computation Gr. 5 6.0 C 1 b]

· Add decimals including money
Knowledge of Number Relationships or Computation Gr. 5 6.0 C 1 e]

· Subtract decimals including money
Knowledge of Number Relationships or Computation Gr. 5 6.0 C 1 f]

· Multiply decimals
Knowledge of Number Relationships or Computation Gr. 5 6.0 C 1 g]

· Divide decimals
Knowledge of Number Relationships or Computation Gr. 6 6.0 C 1 a]

5-8 The Golf of Mexico

Drive-Through Deceit
The Golf of Mexico:

1 - Find course location and area

2 - Choose the building material

3 - Find number of holes on course

4 - Create an Admission Price Report


Drive-Through Deceit:

1 - Design 3 Yummy Meals

2 - Find a location for the Yummy's! franchise

3 - Choose a coupon with the greatest savings

4 - Choose the live entertainment for opening day

1-3 Class Periods Per Mission
· Knowledge of Measurement

· Determine area - rectangles
[Knowledge of Measurement Gr. 5 3.0 C 1 b]

5-8 The Golf of Mexico
The Golf of Mexico:

1 - Find course location and area

5-15 minutes
· Knowledge of Algebra, Patterns, and Functions

· Knowledge of Number Relationships
· Write an algebraic expression to represent unknown quantities
[Knowledge of Algebra, Patterns, or Functions Gr. 6 1.0 B 1 a]

· Evaluate an algebraic expression
[Knowledge of Algebra, Patterns, or Functions Gr. 6 1.0 B 1 b]

· Evaluate numeric expressions using the order of operations and whole numbers
[Knowledge of Algebra, Patterns, or Functions Gr. 6 1.0 B 1 c]

· Evaluate algebraic expressions
[Knowledge of Algebra, Patterns, or Functions Gr. 7 1.0 B 1 a]

· Evaluate numeric expressions using the order of operations
[Knowledge of Algebra, Patterns, or Functions Gr. 7 1.0 B 1 c]

· Write an algebraic expression to represent unknown quantities
[Knowledge of Algebra, Patterns, or Functions Gr. 8 1.0 B 1 a]

· Evaluate an algebraic expression
[Knowledge of Algebra, Patterns, or Functions Gr. 8 1.0 B 1 b]

· Evaluate numeric expressions using the order of operations
[Knowledge of Algebra, Patterns, or Functions Gr. 8 1.0 B 1 c]

· Compare, order, and describe whole numbers
[Knowledge of Number Relationships Gr. 4 6.0 A 1 d]
6-8 The Golf of Mexico
The Golf of Mexico:

2 - Choose the building material

5-15 minutes
· Knowledge of Geometry

· Knowledge of Measurement

· Identify triangles, rectangles, or squares as part of a composite figure
[Knowledge of Geometry Gr. 3 2.0 B 1 d]

· Determine area
[Knowledge of Measurement Gr. 4 3.0 C 1 b]

· Determine Area
[Knowledge of Measurement Gr. 5 3.0 C 1 b]
5-8 The Golf of Mexico
The Golf of Mexico:

3 - Find number of holes on course

5-10 minutes
· Knowledge of Algebra, Patterns and Functions

· Represent and analyze numeric patterns using skip counting
[Knowledge of Algebra, Patterns, or Functions Gr. 3 1.0 A 1 a]
5-8 The Golf of Mexico
The Golf of Mexico:

4 - Create an admission price report
5-10 minutes
· Knowledge of Number Relationships or Computation

· Read, write, and represent integers
[Knowledge of Number Relationships or Computation Gr. 6 6.0 A 1 a]
5-8 Drive-Through Deceit
Drive-Through Deceit:

4 - Design 3 Yummy means
5-15 minutes
· Knowledge of Number Relationships or Computation

· Knowledge of Statistics
· Determine a percent of a whole number
[Knowledge of Number Relationships or Computation Gr. 6 6.0 C 1 b]

· Determine or use ratios, unit rates, and percents in the context of a problem
[Knowledge of Number Relationships or Computation Gr. 7 6.0 C 3 b]

· Determine percent of a number
[Knowledge of Number Relationships or Computation Gr. 7 6.0 C 3 d]

· Solve problems using percents, rates of increase and decrease, discount, commission, sales, and simple interest in the context of a problem
[Knowledge of Number Relationships or Computation Gr. 8 6.0 C 3 a]

· Analyze misleading data representation
[Knowledge of Statistics Gr. 7 4.0 B 1 b]
6-8 Drive-Through Deceit
Drive-Through Deceit:

2 - Find a location for the Yummy's! franchise
5-15 minutes
· Knowledge of Number Relationships or Computation · Determine the percent of a whole number
[Knowledge of Number Relationships or Computation Gr. 6 6.0 C 1 c]

· Determine or use ratios, unit rates, and percents in the context of a problem
[Knowledge of Number Relationships or Computation Gr. 7 6.0 C 3 b]

· Determine the percent of a number
[Knowledge of Number Relationships or Computation Gr. 7 6.0 C 3 d]

· Solve problems using percents, rates of increase and decrease, discount, commission, sales, and simple interest in the context of a problem
[Knowledge of Number Relationships or Computation Gr. 8 6.0 C 3 b]

6-8 Drive-Through Deceit
Drive-Through Deceit:

3 - Choose a coupon with the greatest savings
5-10 minutes
· Knowledge of Algebra, Patterns, or Functions

· Knowledge of Statistics

· Determine equivalent expressions
[Knowledge of Algebra, Patterns, or Functions Gr. 4 1.0 B 1 b]

· Determine the mean of a given data set or data display
[Knowledge of Statistics Gr. 5 4.0 B 2 a]

· Analyze misleading data representation
[Knowledge of Statistics Gr. 7 4.0 B 1]
5-8 Drive-Through Deceit
Drive-Through Deceit:

4 - Choose the live entertainment for opening day
10-15 minutes


Print this chart

« Back to top

Star Schools Ready to Teach Thinkport